* Add support for alpha to coverage dithering * Shader cache version bump * Fix wrong alpha register * Ensure support buffer is cleared * New shader specialization based approach |
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|---|---|---|
| .. | ||
| Definition | ||
| CacheCollection.cs | ||
| CacheHelper.cs | ||
| CacheManager.cs | ||
| Migration.cs | ||
| TransformFeedbackDescriptorOld.cs | ||