* perf: use ByteMemoryPool * feat: KPageTableBase/KPageTable new methods to read and write `ReadOnlySequence<byte>` * new: add IWritableBlock.Write(ulong, ReadOnlySequence<byte>) with default impl * perf: use GetReadOnlySequence() instead of GetSpan() * perf: make `Parcel` IDisposable, use `ByteMemoryPool` for internal allocation, and make Parcel consumers dispose of it * remove comment about copySize * remove unnecessary Clear() |
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| .. | ||
| Ryujinx.Audio.Backends.SDL2.csproj | ||
| SDL2AudioBuffer.cs | ||
| SDL2HardwareDeviceDriver.cs | ||
| SDL2HardwareDeviceSession.cs | ||