* Vertex Buffer Alignment part 1 * Update CacheByRange * Add Stride Change compute shader, fix storage buffers in helpers * An AMD exclusive * Reword * Change rules - stride conversion when attrs misalign * Fix stupid mistake * Fix background pipeline compile * Improve a few things. * Fix some feedback * Address Feedback (the shader binary didn't change when i changed the source to use the subgroup size) * Fix bug where rewritten buffer would be disposed instantly. |
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| .. | ||
| ChangeBufferStrideShaderSource.comp | ||
| ColorBlitClearAlphaFragmentShaderSource.frag | ||
| ColorBlitFragmentShaderSource.frag | ||
| ColorBlitVertexShaderSource.vert | ||
| ColorClearFragmentShaderSource.frag | ||
| ColorClearVertexShaderSource.vert | ||
| ShaderBinaries.cs | ||