498 lines
		
	
	
		
			No EOL
		
	
	
		
			16 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			498 lines
		
	
	
		
			No EOL
		
	
	
		
			16 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.Graphics.Shader.Decoders;
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| using Ryujinx.Graphics.Shader.Translation;
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| 
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| namespace Ryujinx.Graphics.Shader.Instructions
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| {
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|     static partial class InstEmit
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|     {
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|         public static void AtomCas(EmitterContext context)
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|         {
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|             InstAtomCas op = context.GetOp<InstAtomCas>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction AtomCas is not implemented.");
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|         }
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| 
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|         public static void AtomsCas(EmitterContext context)
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|         {
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|             InstAtomsCas op = context.GetOp<InstAtomsCas>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction AtomsCas is not implemented.");
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|         }
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| 
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|         public static void B2r(EmitterContext context)
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|         {
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|             InstB2r op = context.GetOp<InstB2r>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction B2r is not implemented.");
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|         }
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| 
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|         public static void Bpt(EmitterContext context)
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|         {
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|             InstBpt op = context.GetOp<InstBpt>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Bpt is not implemented.");
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|         }
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| 
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|         public static void Cctl(EmitterContext context)
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|         {
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|             InstCctl op = context.GetOp<InstCctl>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Cctl is not implemented.");
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|         }
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| 
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|         public static void Cctll(EmitterContext context)
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|         {
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|             InstCctll op = context.GetOp<InstCctll>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Cctll is not implemented.");
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|         }
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| 
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|         public static void Cctlt(EmitterContext context)
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|         {
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|             InstCctlt op = context.GetOp<InstCctlt>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Cctlt is not implemented.");
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|         }
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| 
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|         public static void Cont(EmitterContext context)
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|         {
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|             InstContUnsup op = context.GetOp<InstContUnsup>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ContUnsup is not implemented.");
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|         }
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| 
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|         public static void Cset(EmitterContext context)
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|         {
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|             InstCsetUnsup op = context.GetOp<InstCsetUnsup>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction CsetUnsup is not implemented.");
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|         }
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| 
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|         public static void Cs2r(EmitterContext context)
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|         {
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|             InstCs2r op = context.GetOp<InstCs2r>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Cs2r is not implemented.");
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|         }
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| 
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|         public static void DmnmxR(EmitterContext context)
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|         {
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|             InstDmnmxR op = context.GetOp<InstDmnmxR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DmnmxR is not implemented.");
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|         }
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| 
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|         public static void DmnmxI(EmitterContext context)
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|         {
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|             InstDmnmxI op = context.GetOp<InstDmnmxI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DmnmxI is not implemented.");
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|         }
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| 
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|         public static void DmnmxC(EmitterContext context)
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|         {
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|             InstDmnmxC op = context.GetOp<InstDmnmxC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DmnmxC is not implemented.");
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|         }
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| 
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|         public static void DsetR(EmitterContext context)
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|         {
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|             InstDsetR op = context.GetOp<InstDsetR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DsetR is not implemented.");
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|         }
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| 
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|         public static void DsetI(EmitterContext context)
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|         {
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|             InstDsetI op = context.GetOp<InstDsetI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DsetI is not implemented.");
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|         }
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| 
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|         public static void DsetC(EmitterContext context)
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|         {
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|             InstDsetC op = context.GetOp<InstDsetC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DsetC is not implemented.");
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|         }
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| 
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|         public static void DsetpR(EmitterContext context)
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|         {
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|             InstDsetpR op = context.GetOp<InstDsetpR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DsetpR is not implemented.");
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|         }
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| 
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|         public static void DsetpI(EmitterContext context)
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|         {
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|             InstDsetpI op = context.GetOp<InstDsetpI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DsetpI is not implemented.");
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|         }
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| 
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|         public static void DsetpC(EmitterContext context)
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|         {
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|             InstDsetpC op = context.GetOp<InstDsetpC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction DsetpC is not implemented.");
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|         }
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| 
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|         public static void FchkR(EmitterContext context)
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|         {
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|             InstFchkR op = context.GetOp<InstFchkR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction FchkR is not implemented.");
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|         }
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| 
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|         public static void FchkI(EmitterContext context)
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|         {
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|             InstFchkI op = context.GetOp<InstFchkI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction FchkI is not implemented.");
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|         }
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| 
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|         public static void FchkC(EmitterContext context)
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|         {
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|             InstFchkC op = context.GetOp<InstFchkC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction FchkC is not implemented.");
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|         }
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| 
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|         public static void Getcrsptr(EmitterContext context)
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|         {
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|             InstGetcrsptr op = context.GetOp<InstGetcrsptr>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Getcrsptr is not implemented.");
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|         }
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| 
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|         public static void Getlmembase(EmitterContext context)
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|         {
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|             InstGetlmembase op = context.GetOp<InstGetlmembase>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Getlmembase is not implemented.");
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|         }
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| 
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|         public static void Ide(EmitterContext context)
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|         {
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|             InstIde op = context.GetOp<InstIde>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Ide is not implemented.");
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|         }
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| 
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|         public static void IdpR(EmitterContext context)
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|         {
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|             InstIdpR op = context.GetOp<InstIdpR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction IdpR is not implemented.");
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|         }
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| 
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|         public static void IdpC(EmitterContext context)
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|         {
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|             InstIdpC op = context.GetOp<InstIdpC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction IdpC is not implemented.");
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|         }
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| 
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|         public static void ImadspR(EmitterContext context)
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|         {
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|             InstImadspR op = context.GetOp<InstImadspR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ImadspR is not implemented.");
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|         }
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| 
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|         public static void ImadspI(EmitterContext context)
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|         {
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|             InstImadspI op = context.GetOp<InstImadspI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ImadspI is not implemented.");
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|         }
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| 
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|         public static void ImadspC(EmitterContext context)
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|         {
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|             InstImadspC op = context.GetOp<InstImadspC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ImadspC is not implemented.");
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|         }
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| 
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|         public static void ImadspRc(EmitterContext context)
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|         {
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|             InstImadspRc op = context.GetOp<InstImadspRc>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ImadspRc is not implemented.");
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|         }
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| 
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|         public static void ImulR(EmitterContext context)
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|         {
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|             InstImulR op = context.GetOp<InstImulR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ImulR is not implemented.");
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|         }
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| 
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|         public static void ImulI(EmitterContext context)
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|         {
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|             InstImulI op = context.GetOp<InstImulI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ImulI is not implemented.");
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|         }
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| 
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|         public static void ImulC(EmitterContext context)
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|         {
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|             InstImulC op = context.GetOp<InstImulC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction ImulC is not implemented.");
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|         }
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| 
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|         public static void Imul32i(EmitterContext context)
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|         {
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|             InstImul32i op = context.GetOp<InstImul32i>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Imul32i is not implemented.");
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|         }
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| 
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|         public static void Jcal(EmitterContext context)
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|         {
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|             InstJcal op = context.GetOp<InstJcal>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Jcal is not implemented.");
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|         }
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| 
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|         public static void Jmp(EmitterContext context)
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|         {
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|             InstJmp op = context.GetOp<InstJmp>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Jmp is not implemented.");
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|         }
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| 
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|         public static void Jmx(EmitterContext context)
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|         {
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|             InstJmx op = context.GetOp<InstJmx>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Jmx is not implemented.");
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|         }
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| 
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|         public static void Ld(EmitterContext context)
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|         {
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|             InstLd op = context.GetOp<InstLd>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Ld is not implemented.");
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|         }
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| 
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|         public static void Lepc(EmitterContext context)
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|         {
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|             InstLepc op = context.GetOp<InstLepc>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Lepc is not implemented.");
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|         }
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| 
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|         public static void Longjmp(EmitterContext context)
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|         {
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|             InstLongjmp op = context.GetOp<InstLongjmp>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Longjmp is not implemented.");
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|         }
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| 
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|         public static void P2rR(EmitterContext context)
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|         {
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|             InstP2rR op = context.GetOp<InstP2rR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction P2rR is not implemented.");
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|         }
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| 
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|         public static void P2rI(EmitterContext context)
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|         {
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|             InstP2rI op = context.GetOp<InstP2rI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction P2rI is not implemented.");
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|         }
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| 
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|         public static void P2rC(EmitterContext context)
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|         {
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|             InstP2rC op = context.GetOp<InstP2rC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction P2rC is not implemented.");
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|         }
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| 
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|         public static void Pcnt(EmitterContext context)
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|         {
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|             InstPcnt op = context.GetOp<InstPcnt>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Pcnt is not implemented.");
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|         }
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| 
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|         public static void Pexit(EmitterContext context)
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|         {
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|             InstPexit op = context.GetOp<InstPexit>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Pexit is not implemented.");
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|         }
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| 
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|         public static void Pixld(EmitterContext context)
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|         {
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|             InstPixld op = context.GetOp<InstPixld>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Pixld is not implemented.");
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|         }
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| 
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|         public static void Plongjmp(EmitterContext context)
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|         {
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|             InstPlongjmp op = context.GetOp<InstPlongjmp>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Plongjmp is not implemented.");
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|         }
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| 
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|         public static void Pret(EmitterContext context)
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|         {
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|             InstPret op = context.GetOp<InstPret>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Pret is not implemented.");
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|         }
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| 
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|         public static void PrmtR(EmitterContext context)
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|         {
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|             InstPrmtR op = context.GetOp<InstPrmtR>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
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|         }
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| 
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|         public static void PrmtI(EmitterContext context)
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|         {
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|             InstPrmtI op = context.GetOp<InstPrmtI>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction PrmtI is not implemented.");
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|         }
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| 
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|         public static void PrmtC(EmitterContext context)
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|         {
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|             InstPrmtC op = context.GetOp<InstPrmtC>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
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|         }
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| 
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|         public static void PrmtRc(EmitterContext context)
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|         {
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|             InstPrmtRc op = context.GetOp<InstPrmtRc>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
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|         }
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| 
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|         public static void R2b(EmitterContext context)
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|         {
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|             InstR2b op = context.GetOp<InstR2b>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction R2b is not implemented.");
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|         }
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| 
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|         public static void Ram(EmitterContext context)
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|         {
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|             InstRam op = context.GetOp<InstRam>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Ram is not implemented.");
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|         }
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| 
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|         public static void Rtt(EmitterContext context)
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|         {
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|             InstRtt op = context.GetOp<InstRtt>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Rtt is not implemented.");
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|         }
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| 
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|         public static void Sam(EmitterContext context)
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|         {
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|             InstSam op = context.GetOp<InstSam>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Sam is not implemented.");
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|         }
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| 
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|         public static void Setcrsptr(EmitterContext context)
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|         {
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|             InstSetcrsptr op = context.GetOp<InstSetcrsptr>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Setcrsptr is not implemented.");
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|         }
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| 
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|         public static void Setlmembase(EmitterContext context)
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|         {
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|             InstSetlmembase op = context.GetOp<InstSetlmembase>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Setlmembase is not implemented.");
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|         }
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| 
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|         public static void St(EmitterContext context)
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|         {
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|             InstSt op = context.GetOp<InstSt>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction St is not implemented.");
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|         }
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| 
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|         public static void Stp(EmitterContext context)
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|         {
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|             InstStp op = context.GetOp<InstStp>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Stp is not implemented.");
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|         }
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| 
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|         public static void Txa(EmitterContext context)
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|         {
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|             InstTxa op = context.GetOp<InstTxa>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Txa is not implemented.");
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|         }
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| 
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|         public static void Vabsdiff(EmitterContext context)
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|         {
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|             InstVabsdiff op = context.GetOp<InstVabsdiff>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Vabsdiff is not implemented.");
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|         }
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| 
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|         public static void Vabsdiff4(EmitterContext context)
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|         {
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|             InstVabsdiff4 op = context.GetOp<InstVabsdiff4>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Vabsdiff4 is not implemented.");
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|         }
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| 
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|         public static void Vadd(EmitterContext context)
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|         {
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|             InstVadd op = context.GetOp<InstVadd>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Vadd is not implemented.");
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|         }
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| 
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|         public static void Votevtg(EmitterContext context)
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|         {
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|             InstVotevtg op = context.GetOp<InstVotevtg>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
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|         }
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| 
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|         public static void Vset(EmitterContext context)
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|         {
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|             InstVset op = context.GetOp<InstVset>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Vset is not implemented.");
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|         }
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| 
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|         public static void Vsetp(EmitterContext context)
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|         {
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|             InstVsetp op = context.GetOp<InstVsetp>();
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| 
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|             context.Config.GpuAccessor.Log("Shader instruction Vsetp is not implemented.");
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|         }
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| 
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|         public static void Vshl(EmitterContext context)
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|         {
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|             InstVshl op = context.GetOp<InstVshl>();
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| 
 | |
|             context.Config.GpuAccessor.Log("Shader instruction Vshl is not implemented.");
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|         }
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| 
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|         public static void Vshr(EmitterContext context)
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|         {
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|             InstVshr op = context.GetOp<InstVshr>();
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| 
 | |
|             context.Config.GpuAccessor.Log("Shader instruction Vshr is not implemented.");
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|         }
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|     }
 | |
| } | 
