| .. | 
		
		
			
			
			
			
				| Blend | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Color | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| DepthStencil | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| InputAssembler | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Sampler | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Texture | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| BufferRange.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Capabilities.cs | Support shared color mask, implement more shader instructions | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| CompareOp.cs | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| CounterType.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| DepthMode.cs | Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Extents2D.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Face.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Format.cs | Fix BC6 Signed/Unsigned float texture formats | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| FrontFace.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IBuffer.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| ImageCrop.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IndexType.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IPipeline.cs | Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IProgram.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IRenderer.cs | Initial support for image stores, support texture sample on compute | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| ISampler.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IShader.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| ITexture.cs | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IWindow.cs | Improved and simplified window texture presentation | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| PolygonModeMask.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| PrimitiveTopology.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| RectangleF.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Ryujinx.Graphics.GAL.csproj | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| TextureReleaseCallback.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Viewport.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| ViewportSwizzle.cs | Initial work | 2020-01-09 02:13:00 +01:00 |