 2f16491712
			
		
	
	
		2f16491712
		
			
		
	
	
	
	
		
			
			* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
		
			
				
	
	
		
			24 lines
		
	
	
		
			No EOL
		
	
	
		
			725 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			No EOL
		
	
	
		
			725 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.Graphics.Shader.Instructions;
 | |
| 
 | |
| namespace Ryujinx.Graphics.Shader.Decoders
 | |
| {
 | |
|     class OpCodeTld4B : OpCodeTexture, IOpCodeTld4
 | |
|     {
 | |
|         public TextureGatherOffset Offset { get; }
 | |
| 
 | |
|         public int GatherCompIndex { get; }
 | |
| 
 | |
|         public bool Bindless => true;
 | |
| 
 | |
|         public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTld4B(emitter, address, opCode);
 | |
| 
 | |
|         public OpCodeTld4B(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
 | |
|         {
 | |
|             HasDepthCompare = opCode.Extract(50);
 | |
| 
 | |
|             Offset = (TextureGatherOffset)opCode.Extract(36, 2);
 | |
| 
 | |
|             GatherCompIndex = opCode.Extract(38, 2);
 | |
|         }
 | |
|     }
 | |
| } |