 2f16491712
			
		
	
	
		2f16491712
		
			
		
	
	
	
	
		
			
			* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
		
			
				
	
	
		
			22 lines
		
	
	
		
			No EOL
		
	
	
		
			872 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			No EOL
		
	
	
		
			872 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.Graphics.Shader.Instructions;
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| 
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| namespace Ryujinx.Graphics.Shader.Decoders
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| {
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|     class OpCodeTexB : OpCodeTex
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|     {
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|         public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTexB(emitter, address, opCode);
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| 
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|         public OpCodeTexB(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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|         {
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|             switch (opCode.Extract(37, 3))
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|             {
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|                 case 0: LodMode = TextureLodMode.None;      break;
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|                 case 1: LodMode = TextureLodMode.LodZero;   break;
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|                 case 2: LodMode = TextureLodMode.LodBias;   break;
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|                 case 3: LodMode = TextureLodMode.LodLevel;  break;
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|                 case 6: LodMode = TextureLodMode.LodBiasA;  break;
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|                 case 7: LodMode = TextureLodMode.LodLevelA; break;
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|             }
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|         }
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|     }
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| } |