 2f16491712
			
		
	
	
		2f16491712
		
			
		
	
	
	
	
		
			
			* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
		
			
				
	
	
		
			25 lines
		
	
	
		
			No EOL
		
	
	
		
			759 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			No EOL
		
	
	
		
			759 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.Graphics.Shader.Instructions;
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| using System.Collections.Generic;
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| 
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| namespace Ryujinx.Graphics.Shader.Decoders
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| {
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|     class OpCodeBranchIndir : OpCode
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|     {
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|         public HashSet<Block> PossibleTargets { get; }
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| 
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|         public Register Ra { get; }
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| 
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|         public int Offset { get; }
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| 
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|         public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBranchIndir(emitter, address, opCode);
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| 
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|         public OpCodeBranchIndir(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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|         {
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|             PossibleTargets = new HashSet<Block>();
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| 
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|             Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
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| 
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|             Offset = ((int)(opCode >> 20) << 8) >> 8;
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|         }
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|     }
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| } |