* Only make render target 2D textures layered if needed * Shader cache version bump * Ensure topology is updated on channel swap |
||
|---|---|---|
| .. | ||
| Definition | ||
| CacheCollection.cs | ||
| CacheHelper.cs | ||
| CacheManager.cs | ||
| CacheMigration.cs | ||
* Only make render target 2D textures layered if needed * Shader cache version bump * Ensure topology is updated on channel swap |
||
|---|---|---|
| .. | ||
| Definition | ||
| CacheCollection.cs | ||
| CacheHelper.cs | ||
| CacheManager.cs | ||
| CacheMigration.cs | ||