Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement Constant Color blends ( #1119 ) 
						
					 
				 
				2020-04-25 23:00:43 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix incorrect GPU GL blend func values ( #1612 ) 
						
					 
				 
				2020-10-13 14:45:41 +11:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Spanify Graphics Abstraction Layer ( #1226 ) 
						
					 
				 
				2020-05-23 11:46:09 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix transform feedback errors caused by host pause/resume and multiple uses ( #1634 ) 
						
					 
				 
				2020-10-25 17:23:42 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix wrong face culling once and for all ( #1277 ) 
						
					 
				 
				2020-05-28 09:03:07 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement Constant Color blends ( #1119 ) 
						
					 
				 
				2020-04-25 23:00:43 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Allow copy destination to have a different scale from source ( #1711 ) 
						
					 
				 
				2020-11-20 17:14:45 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement ETC2 (RGB) texture format ( #2000 ) 
						
					 
				 
				2021-02-08 10:23:56 +11:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement Counter Queue and Partial Host Conditional Rendering ( #1167 ) 
						
					 
				 
				2020-05-04 12:24:59 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							gui/gpu: Implement setting and toggle for Aspect Ratio ( #1777 ) 
						
					 
				 
				2020-12-15 23:19:07 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Avoid some redundant GL calls ( #1958 ) 
						
					 
				 
				2021-01-27 08:44:07 +11:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Salieri: shader cache ( #1701 ) 
						
					 
				 
				2020-11-13 00:15:34 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement lazy flush-on-read for Buffers (SSBO/Copy) ( #1790 ) 
						
					 
				 
				2021-01-17 17:08:06 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Texture Cache: "Texture Groups" and "Texture Dependencies" ( #2001 ) 
						
					 
				 
				2021-03-02 19:30:54 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Improved and simplified window texture presentation 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement Logical Operation registers and functionality ( #1380 ) 
						
					 
				 
				2020-07-10 14:23:15 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix wrong face culling once and for all ( #1277 ) 
						
					 
				 
				2020-05-28 09:03:07 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							infra: Migrate to .NET 5 ( #1694 ) 
						
					 
				 
				2020-11-15 19:27:15 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Add seamless cubemap flag in sampler parameters. ( #1658 ) 
						
					 
				 
				2020-11-02 17:03:06 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Texture/Buffer Memory Management Improvements ( #1408 ) 
						
					 
				 
				2020-09-10 16:44:04 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial transform feedback support ( #1370 ) 
						
					 
				 
				2020-07-15 13:01:10 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Avoid some redundant GL calls ( #1958 ) 
						
					 
				 
				2021-01-27 08:44:07 +11:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Some code cleanup 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Initial work 
						
					 
				 
				2020-01-09 02:13:00 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix wrong face culling once and for all ( #1277 ) 
						
					 
				 
				2020-05-28 09:03:07 +10:00