* Add support for alpha to coverage dithering * Shader cache version bump * Fix wrong alpha register * Ensure support buffer is cleared * New shader specialization based approach |
||
|---|---|---|
| .. | ||
| ConditionalRendering.cs | ||
| ConstantBufferUpdater.cs | ||
| DrawManager.cs | ||
| DrawState.cs | ||
| IbStreamer.cs | ||
| SemaphoreUpdater.cs | ||
| StateUpdater.cs | ||
| StateUpdateTracker.cs | ||
| ThreedClass.cs | ||
| ThreedClassState.cs | ||