 9cb57fb4bb
			
		
	
	
		9cb57fb4bb
		
	
	
	
	
		
			
			* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
		
			
				
	
	
		
			33 lines
		
	
	
		
			No EOL
		
	
	
		
			818 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			No EOL
		
	
	
		
			818 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using ChocolArm64.Instructions;
 | |
| 
 | |
| namespace ChocolArm64.Decoders
 | |
| {
 | |
|     class OpCodeSimdFmov64 : OpCode64, IOpCodeSimd64
 | |
|     {
 | |
|         public int  Rd   { get; private set; }
 | |
|         public long Imm  { get; private set; }
 | |
|         public int  Size { get; private set; }
 | |
| 
 | |
|         public OpCodeSimdFmov64(Inst inst, long position, int opCode) : base(inst, position, opCode)
 | |
|         {
 | |
|             int imm5 = (opCode >>  5) & 0x1f;
 | |
|             int type = (opCode >> 22) & 0x3;
 | |
| 
 | |
|             if (imm5 != 0b00000 || type > 1)
 | |
|             {
 | |
|                 Emitter = InstEmit.Und;
 | |
| 
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             Size = type;
 | |
| 
 | |
|             long imm;
 | |
| 
 | |
|             Rd  = (opCode >>  0) & 0x1f;
 | |
|             imm = (opCode >> 13) & 0xff;
 | |
| 
 | |
|             Imm = DecoderHelper.DecodeImm8Float(imm, type);
 | |
|         }
 | |
|     }
 | |
| } |