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CodeGen
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Use maximum shared memory size supported by hardware
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2020-01-09 02:13:00 +01:00 |
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Decoders
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Support bindless texture gather shader instruction
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2020-01-09 02:13:00 +01:00 |
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Instructions
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Support bindless texture gather shader instruction
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2020-01-09 02:13:00 +01:00 |
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IntermediateRepresentation
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Support shared color mask, implement more shader instructions
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2020-01-09 02:13:00 +01:00 |
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StructuredIr
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Support shared color mask, implement more shader instructions
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2020-01-09 02:13:00 +01:00 |
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Translation
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Support shared color mask, implement more shader instructions
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2020-01-09 02:13:00 +01:00 |
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BufferDescriptor.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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DefineNames.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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InterpolationQualifier.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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OutputTopology.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Ryujinx.Graphics.Shader.csproj
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Support shared color mask, implement more shader instructions
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2020-01-09 02:13:00 +01:00 |
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SamplerType.cs
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Make the shader translator more error resilient (part 2)
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2020-01-09 02:13:00 +01:00 |
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ShaderCapabilities.cs
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Use maximum shared memory size supported by hardware
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2020-01-09 02:13:00 +01:00 |
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ShaderConfig.cs
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Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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2020-01-09 02:13:00 +01:00 |
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ShaderHeader.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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ShaderProgram.cs
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Add partial support for the BRX shader instruction
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2020-01-09 02:13:00 +01:00 |
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ShaderProgramInfo.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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ShaderStage.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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TextureDescriptor.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |