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Gal
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Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426)
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2018-10-14 18:23:23 -03:00 |
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Memory
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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Texture
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Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426)
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2018-10-14 18:23:23 -03:00 |
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GpuResourceManager.cs
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Fix multiple rendertargets (#427)
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2018-09-26 00:55:30 +02:00 |
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GraphicsConfig.cs
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Add config key to dump shaders in local directory (#265)
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2018-07-15 19:37:27 -03:00 |
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INvGpuEngine.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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MacroInterpreter.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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NvGpu.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuBufferType.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngine.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngine2d.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngine2dReg.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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NvGpuEngine3d.cs
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Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451)
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2018-10-13 23:54:14 -03:00 |
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NvGpuEngine3dReg.cs
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Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451)
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2018-10-13 23:54:14 -03:00 |
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NvGpuEngineM2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngineM2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngineP2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngineP2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuFifo.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuFifoMeth.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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NvGpuMethod.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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QuadHelper.cs
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Quads, QuadStrip, const attributes and half-float attributes support (#447)
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2018-10-13 01:37:01 +00:00 |
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Ryujinx.Graphics.csproj
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Move logging to Ryujinx.Common and make it a static class (#413)
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2018-10-17 14:15:50 -03:00 |
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ValueRange.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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ValueRangeSet.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |