 1aba033ba7
			
		
	
	
		1aba033ba7
		
	
	
	
	
		
			
			* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
		
			
				
	
	
		
			267 lines
		
	
	
	
		
			7.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			267 lines
		
	
	
	
		
			7.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.HLE.HOS.Services.Time.Clock;
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| using Ryujinx.HLE.Utilities;
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| using System.IO;
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| using static Ryujinx.HLE.HOS.Services.Time.TimeZone.TimeZoneRule;
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| 
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| namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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| {
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|     class TimeZoneManager
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|     {
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|         private bool                 _isInitialized;
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|         private TimeZoneRule         _myRules;
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|         private string               _deviceLocationName;
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|         private UInt128              _timeZoneRuleVersion;
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|         private uint                 _totalLocationNameCount;
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|         private SteadyClockTimePoint _timeZoneUpdateTimePoint;
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|         private object               _lock;
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| 
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|         public TimeZoneManager()
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|         {
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|             _isInitialized       = false;
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|             _deviceLocationName  = "UTC";
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|             _timeZoneRuleVersion = new UInt128();
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|             _lock                = new object();
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| 
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|             // Empty rules
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|             _myRules = new TimeZoneRule
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|             {
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|                 Ats   = new long[TzMaxTimes],
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|                 Types = new byte[TzMaxTimes],
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|                 Ttis  = new TimeTypeInfo[TzMaxTypes],
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|                 Chars = new char[TzCharsArraySize]
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|             };
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| 
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|             _timeZoneUpdateTimePoint = SteadyClockTimePoint.GetRandom();
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|         }
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| 
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|         public bool IsInitialized()
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|         {
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|             bool res;
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| 
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|             lock (_lock)
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|             {
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|                 res = _isInitialized;
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|             }
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| 
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|             return res;
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|         }
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| 
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|         public void MarkInitialized()
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|         {
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|             lock (_lock)
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|             {
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|                 _isInitialized = true;
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|             }
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|         }
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| 
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|         public ResultCode GetDeviceLocationName(out string deviceLocationName)
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|         {
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|             ResultCode result = ResultCode.UninitializedClock;
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| 
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|             deviceLocationName = null;
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| 
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|             lock (_lock)
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|             {
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|                 if (_isInitialized)
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|                 {
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|                     deviceLocationName = _deviceLocationName;
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|                     result             = ResultCode.Success;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode SetDeviceLocationNameWithTimeZoneRule(string locationName, Stream timeZoneBinaryStream)
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|         {
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|             ResultCode result = ResultCode.TimeZoneConversionFailed;
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| 
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|             lock (_lock)
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|             {
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|                 bool timeZoneConversionSuccess = TimeZone.ParseTimeZoneBinary(out TimeZoneRule rules, timeZoneBinaryStream);
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| 
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|                 if (timeZoneConversionSuccess)
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|                 {
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|                     _deviceLocationName = locationName;
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|                     _myRules            = rules;
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|                     result              = ResultCode.Success;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public void SetTotalLocationNameCount(uint totalLocationNameCount)
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|         {
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|             lock (_lock)
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|             {
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|                 _totalLocationNameCount = totalLocationNameCount;
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|             }
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|         }
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| 
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|         public ResultCode GetTotalLocationNameCount(out uint totalLocationNameCount)
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|         {
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|             ResultCode result = ResultCode.UninitializedClock;
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| 
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|             totalLocationNameCount = 0;
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| 
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|             lock (_lock)
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|             {
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|                 if (_isInitialized)
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|                 {
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|                     totalLocationNameCount = _totalLocationNameCount;
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|                     result                 = ResultCode.Success;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode SetUpdatedTime(SteadyClockTimePoint timeZoneUpdatedTimePoint, bool bypassUninitialized = false)
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|         {
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|             ResultCode result = ResultCode.UninitializedClock;
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| 
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|             lock (_lock)
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|             {
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|                 if (_isInitialized || bypassUninitialized)
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|                 {
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|                     _timeZoneUpdateTimePoint = timeZoneUpdatedTimePoint;
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|                     result                   = ResultCode.Success;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode GetUpdatedTime(out SteadyClockTimePoint timeZoneUpdatedTimePoint)
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|         {
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|             ResultCode result;
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| 
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|             lock (_lock)
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|             {
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|                 if (_isInitialized)
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|                 {
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|                     timeZoneUpdatedTimePoint = _timeZoneUpdateTimePoint;
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|                     result                   = ResultCode.Success;
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|                 }
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|                 else
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|                 {
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|                     timeZoneUpdatedTimePoint = SteadyClockTimePoint.GetRandom();
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|                     result                   = ResultCode.UninitializedClock;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode ParseTimeZoneRuleBinary(out TimeZoneRule outRules, Stream timeZoneBinaryStream)
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|         {
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|             ResultCode result = ResultCode.Success;
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| 
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|             lock (_lock)
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|             {
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|                 bool timeZoneConversionSuccess = TimeZone.ParseTimeZoneBinary(out outRules, timeZoneBinaryStream);
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| 
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|                 if (!timeZoneConversionSuccess)
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|                 {
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|                     result = ResultCode.TimeZoneConversionFailed;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public void SetTimeZoneRuleVersion(UInt128 timeZoneRuleVersion)
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|         {
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|             lock (_lock)
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|             {
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|                 _timeZoneRuleVersion = timeZoneRuleVersion;
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|             }
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|         }
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| 
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|         public ResultCode GetTimeZoneRuleVersion(out UInt128 timeZoneRuleVersion)
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|         {
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|             ResultCode result;
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| 
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|             lock (_lock)
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|             {
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|                 if (_isInitialized)
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|                 {
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|                     timeZoneRuleVersion = _timeZoneRuleVersion;
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|                     result              = ResultCode.Success;
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|                 }
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|                 else
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|                 {
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|                     timeZoneRuleVersion = new UInt128();
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|                     result              = ResultCode.UninitializedClock;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode ToCalendarTimeWithMyRules(long time, out CalendarInfo calendar)
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|         {
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|             ResultCode result;
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| 
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|             lock (_lock)
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|             {
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|                 if (_isInitialized)
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|                 {
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|                     result = ToCalendarTime(_myRules, time, out calendar);
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|                 }
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|                 else
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|                 {
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|                     calendar = new CalendarInfo();
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|                     result   = ResultCode.UninitializedClock;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode ToCalendarTime(TimeZoneRule rules, long time, out CalendarInfo calendar)
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|         {
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|             ResultCode result;
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| 
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|             lock (_lock)
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|             {
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|                 result = TimeZone.ToCalendarTime(rules, time, out calendar);
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode ToPosixTimeWithMyRules(CalendarTime calendarTime, out long posixTime)
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|         {
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|             ResultCode result;
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| 
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|             lock (_lock)
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|             {
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|                 if (_isInitialized)
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|                 {
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|                     result = ToPosixTime(_myRules, calendarTime, out posixTime);
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|                 }
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|                 else
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|                 {
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|                     posixTime = 0;
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|                     result    = ResultCode.UninitializedClock;
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|                 }
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|             }
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| 
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|             return result;
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|         }
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| 
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|         public ResultCode ToPosixTime(TimeZoneRule rules, CalendarTime calendarTime, out long posixTime)
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|         {
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|             ResultCode result;
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| 
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|             lock (_lock)
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|             {
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|                 result = TimeZone.ToPosixTime(rules, calendarTime, out posixTime);
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|             }
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| 
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|             return result;
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|         }
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|     }
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| }
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