using System;
namespace Ryujinx.Memory
{
    /// 
    /// Memory access permission control.
    /// 
    [Flags]
    public enum MemoryPermission
    {
        /// 
        /// No access is allowed on the memory region.
        /// 
        None = 0,
        /// 
        /// Allow reads on the memory region.
        /// 
        Read = 1 << 0,
        /// 
        /// Allow writes on the memory region.
        /// 
        Write = 1 << 1,
        /// 
        /// Allow code execution on the memory region.
        /// 
        Execute = 1 << 2,
        /// 
        /// Allow reads and writes on the memory region.
        /// 
        ReadAndWrite = Read | Write,
        /// 
        /// Allow reads and code execution on the memory region.
        /// 
        ReadAndExecute = Read | Execute,
        /// 
        /// Allow reads, writes, and code execution on the memory region.
        /// 
        ReadWriteExecute = Read | Write | Execute
    }
}