gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								947e14d3be 
								
							 
						 
						
							
							
								
								Reimplement limited bindless textures support  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								9d7a142a48 
								
							 
						 
						
							
							
								
								Support texture rectangle targets (non-normalized coords)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								2eccc7023a 
								
							 
						 
						
							
							
								
								Partial support for shader memory barriers  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								f2c85c5d58 
								
							 
						 
						
							
							
								
								Support non-constant texture offsets on non-NVIDIA gpus  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								66d91cbc6c 
								
							 
						 
						
							
							
								
								Use dispatch params shared memory size when available  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								0d9672f3ae 
								
							 
						 
						
							
							
								
								Use maximum shared memory size supported by hardware  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								7ce5584f9e 
								
							 
						 
						
							
							
								
								Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								17fb11ddb9 
								
							 
						 
						
							
							
								
								Fix wrong maximum id on sampler pool in some cases  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								cb171f6ebf 
								
							 
						 
						
							
							
								
								Support shared color mask, implement more shader instructions  
							
							... 
							
							
							
							Support shared color masks (used by Nouveau and maybe the NVIDIA
driver).
Support draw buffers (also required by OpenGL).
Support viewport transform disable (disabled for now as it breaks some
games).
Fix instanced rendering draw being ignored for multi draw.
Fix IADD and IADD3 immediate shader encodings, that was not matching
some ops.
Implement FFMA32I shader instruction.
Implement IMAD shader instruction. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6a98c643ca 
								
							 
						 
						
							
							
								
								Add a pass to turn global memory access into storage access, and do all storage related transformations on IR  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								99f236fcf0 
								
							 
						 
						
							
							
								
								Simplified F2I shader instruction codegen  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								73e68edd09 
								
							 
						 
						
							
							
								
								Revert "Simplify shader uniform buffer access codegen"  
							
							... 
							
							
							
							This reverts commit 2fe9ebaf118d690be8d0cb302529dd359d7c402b. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1df78e7ad6 
								
							 
						 
						
							
							
								
								Simplify shader uniform buffer access codegen  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3ca675223a 
								
							 
						 
						
							
							
								
								Remove TranslatorConfig struct  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								769c02235f 
								
							 
						 
						
							
							
								
								Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3ab5c23f49 
								
							 
						 
						
							
							
								
								Add partial support for array of samplers, and add pass to identify them from bindless texture accesses  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								278a4c317c 
								
							 
						 
						
							
							
								
								Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3bcc395253 
								
							 
						 
						
							
							
								
								Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1b7d955195 
								
							 
						 
						
							
							
								
								Initial support for image stores, support texture sample on compute  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1876b346fe 
								
							 
						 
						
							
							
								
								Initial work  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00