gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								171c3d54c6 
								
							 
						 
						
							
							
								
								Correct non-constant offset rewrite for texelFetch  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								f2c85c5d58 
								
							 
						 
						
							
							
								
								Support non-constant texture offsets on non-NVIDIA gpus  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								3323a3a042 
								
							 
						 
						
							
							
								
								Use correct shared memory size (in words, not bytes)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								ad3bc2531b 
								
							 
						 
						
							
							
								
								Ensure a valid shared memory size is used  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								66d91cbc6c 
								
							 
						 
						
							
							
								
								Use dispatch params shared memory size when available  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								0d9672f3ae 
								
							 
						 
						
							
							
								
								Use maximum shared memory size supported by hardware  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								375ee0ba96 
								
							 
						 
						
							
							
								
								Fix draw indexed flag not being cleared for instanced draws, also avoid state updates in the middle of a indexed draw  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								23b8a86d35 
								
							 
						 
						
							
							
								
								Support 3D ASTC textures (using 2D blocks)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								6b13c5b439 
								
							 
						 
						
							
							
								
								Support bindless texture gather shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								7ce5584f9e 
								
							 
						 
						
							
							
								
								Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								17fb11ddb9 
								
							 
						 
						
							
							
								
								Fix wrong maximum id on sampler pool in some cases  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								cb171f6ebf 
								
							 
						 
						
							
							
								
								Support shared color mask, implement more shader instructions  
							
							... 
							
							
							
							Support shared color masks (used by Nouveau and maybe the NVIDIA
driver).
Support draw buffers (also required by OpenGL).
Support viewport transform disable (disabled for now as it breaks some
games).
Fix instanced rendering draw being ignored for multi draw.
Fix IADD and IADD3 immediate shader encodings, that was not matching
some ops.
Implement FFMA32I shader instruction.
Implement IMAD shader instruction. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								e25b7c9848 
								
							 
						 
						
							
							
								
								Initial support for the guest OpenGL driver (NVIDIA and Nouveau)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6a98c643ca 
								
							 
						 
						
							
							
								
								Add a pass to turn global memory access into storage access, and do all storage related transformations on IR  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								396768f3b4 
								
							 
						 
						
							
							
								
								Fix texture 0 not being bound for compute  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								442485adb3 
								
							 
						 
						
							
							
								
								Partial support for branch with CC, and fix a edge case of branch out of loop on shaders  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								99f236fcf0 
								
							 
						 
						
							
							
								
								Simplified F2I shader instruction codegen  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								b8528c6317 
								
							 
						 
						
							
							
								
								Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								65428f5842 
								
							 
						 
						
							
							
								
								Fix shader code comparison method  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								d0c7732fe2 
								
							 
						 
						
							
							
								
								Optimize RangeList by not doing an allocation on every call to the Find methods  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								e0c95b18eb 
								
							 
						 
						
							
							
								
								Add PSET shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								73e68edd09 
								
							 
						 
						
							
							
								
								Revert "Simplify shader uniform buffer access codegen"  
							
							... 
							
							
							
							This reverts commit 2fe9ebaf118d690be8d0cb302529dd359d7c402b. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1df78e7ad6 
								
							 
						 
						
							
							
								
								Simplify shader uniform buffer access codegen  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								16d88c21fc 
								
							 
						 
						
							
							
								
								Improved and simplified window texture presentation  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								b2b2e04669 
								
							 
						 
						
							
							
								
								Small optimizations on texture and sampler pool invalidation  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3ac023bb60 
								
							 
						 
						
							
							
								
								Correct ordering of compute buffer bind  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								79de8fd490 
								
							 
						 
						
							
							
								
								Share texture pool cache between graphics and compute  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								2437ccca0e 
								
							 
						 
						
							
							
								
								Separate sub-channel state  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3ca675223a 
								
							 
						 
						
							
							
								
								Remove TranslatorConfig struct  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6a8ba6d600 
								
							 
						 
						
							
							
								
								Add R2P shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								8eb773d81f 
								
							 
						 
						
							
							
								
								Make the shader translator more error resilient (part 2)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								04102e5c9d 
								
							 
						 
						
							
							
								
								Make the shader translator more error resilient  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								eea73bc421 
								
							 
						 
						
							
							
								
								Add missing check for BRX, do not add a out of bounds block to the queue  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6e399061ce 
								
							 
						 
						
							
							
								
								Invalidate shaders when they are modified  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								f0a59f345c 
								
							 
						 
						
							
							
								
								Add partial support for the BRX shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								d274328c31 
								
							 
						 
						
							
							
								
								Fix image units bindings and shader dump in the presence of NOPs  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								d620aa7d1b 
								
							 
						 
						
							
							
								
								Revert "Check for ASTC support on the list of supported compressed formats"  
							
							... 
							
							
							
							This reverts commit 38a993510f64346649529b8fd2af6683bef05aa6. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								cd47600e57 
								
							 
						 
						
							
							
								
								Check for ASTC support on the list of supported compressed formats  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								f6e96551bf 
								
							 
						 
						
							
							
								
								Fix regression on load/store local (wrong type)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								fd196b3d19 
								
							 
						 
						
							
							
								
								Do not throw for invalid ASTC compressed textures  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								769c02235f 
								
							 
						 
						
							
							
								
								Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1e8bc29f32 
								
							 
						 
						
							
							
								
								Use a more efficient range list on the buffer manager  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								a31fced221 
								
							 
						 
						
							
							
								
								Remove some unused constants and other code  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3ab5c23f49 
								
							 
						 
						
							
							
								
								Add partial support for array of samplers, and add pass to identify them from bindless texture accesses  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								63345a3098 
								
							 
						 
						
							
							
								
								Support window resizing  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								278a4c317c 
								
							 
						 
						
							
							
								
								Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								d786d8d2b9 
								
							 
						 
						
							
							
								
								Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3bcc395253 
								
							 
						 
						
							
							
								
								Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								d3fcab8511 
								
							 
						 
						
							
							
								
								Fix shader FMUL32I instruction saturation  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								f2e84ff566 
								
							 
						 
						
							
							
								
								Flush buffers on copies  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00