gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e13154c83d 
								
							 
						 
						
							
							
								
								Implement shader LEA instruction and improve bindless image load/store ( #1355 )  
							
							
							
						 
						
							2020-07-04 01:48:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0b6d206daa 
								
							 
						 
						
							
							
								
								Omit image format if possible, and fix BA bit ( #1280 )  
							
							... 
							
							
							
							* Omit image format if possible, and fix BA bit
* Match extension name 
							
						 
						
							2020-05-27 11:00:21 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thog 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ff7a933ec0 
								
							 
						 
						
							
							
								
								Implement TMML and TMML.B ( #1270 )  
							
							... 
							
							
							
							* Implement TMML and TMML.B
This implement TMML and TMML.B instructions
* Fix TmmlB declaration alignment
* Address gdkchan's comments
* Fix inverted encoding definitions 
							
						 
						
							2020-05-23 12:04:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b8eb6abecc 
								
							 
						 
						
							
							
								
								Refactor shader GPU state and memory access ( #1203 )  
							
							... 
							
							
							
							* Refactor shader GPU state and memory access
* Fix NVDEC project build
* Address PR feedback and add missing XML comments 
							
						 
						
							2020-05-06 11:02:28 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3cb1fa0e85 
								
							 
						 
						
							
							
								
								Implement texture buffers ( #1152 )  
							
							... 
							
							
							
							* Implement texture buffers
* Throw NotSupportedException where appropriate 
							
						 
						
							2020-04-25 23:02:18 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								03711dd7b5 
								
							 
						 
						
							
							
								
								Implement SULD shader instruction ( #1117 )  
							
							... 
							
							
							
							* Implement SULD shader instruction
* Some nits 
							
						 
						
							2020-04-22 09:35:28 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d599fba711 
								
							 
						 
						
							
							
								
								Implement FCMP shader instruction ( #1067 )  
							
							
							
						 
						
							2020-03-30 12:04:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chenj168 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ad8b3ef75 
								
							 
						 
						
							
							
								
								Move the OpActivator to OpCodeTable class for improve performance ( #1001 )  
							
							... 
							
							
							
							* Move the OpActivator to OpCodeTable class, for reduce the use of ConcurrentDictionary
* Modify code style. 
							
						 
						
							2020-03-29 19:52:56 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Elise 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								06bf25521f 
								
							 
						 
						
							
							
								
								Implement NOP and stub DEPBAR shader instructions ( #1041 )  
							
							... 
							
							
							
							* Implement NOP and stub DEPBAR shader instruction
* Fix a few issues and formatting stuff
* Remove OpCodeNop/Depbar and use OpCode instead
* Fix NOP shader instruction opcode
* Fix formatting 
							
						 
						
							2020-03-26 19:30:16 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1586450a38 
								
							 
						 
						
							
							
								
								Implement VMNMX shader instruction ( #1032 )  
							
							... 
							
							
							
							* Implement VMNMX shader instruction
* No need for the gap on the enum
* Fix typo 
							
						 
						
							2020-03-25 15:49:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6edc929894 
								
							 
						 
						
							
							
								
								Implement ICMP shader instruction ( #1010 )  
							
							
							
						 
						
							2020-03-23 17:32:30 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									jduncanator 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								54501962f6 
								
							 
						 
						
							
							
								
								Fix branch with CC and predicate, and a case of SYNC propagation ( #967 )  
							
							
							
						 
						
							2020-03-06 11:09:49 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc97457bf0 
								
							 
						 
						
							
							
								
								Initial support for double precision shader instructions. ( #963 )  
							
							... 
							
							
							
							* Implement DADD, DFMA and DMUL shader instructions
* Rename FP to FP32
* Correct double immediate
* Classic mistake 
							
						 
						
							2020-03-03 15:02:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5a9dba0756 
								
							 
						 
						
							
							
								
								Sign-extend shader memory instruction offsets ( #934 )  
							
							
							
						 
						
							2020-02-14 01:48:07 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								b8e3909d80 
								
							 
						 
						
							
							
								
								Add a GetSpan method to the memory manager and use it on GPU ( #877 )  
							
							
							
						 
						
							2020-01-13 10:27:50 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								29a825b43b 
								
							 
						 
						
							
							
								
								Address PR feedback  
							
							... 
							
							
							
							Removes a useless null check
Aligns some values to improve readability 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								18814d44b2 
								
							 
						 
						
							
							
								
								Address PR feedback  
							
							... 
							
							
							
							Add TODO comment for GL_EXT_polygon_offset_clamp 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								2eccc7023a 
								
							 
						 
						
							
							
								
								Partial support for shader memory barriers  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								6b13c5b439 
								
							 
						 
						
							
							
								
								Support bindless texture gather shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								cb171f6ebf 
								
							 
						 
						
							
							
								
								Support shared color mask, implement more shader instructions  
							
							... 
							
							
							
							Support shared color masks (used by Nouveau and maybe the NVIDIA
driver).
Support draw buffers (also required by OpenGL).
Support viewport transform disable (disabled for now as it breaks some
games).
Fix instanced rendering draw being ignored for multi draw.
Fix IADD and IADD3 immediate shader encodings, that was not matching
some ops.
Implement FFMA32I shader instruction.
Implement IMAD shader instruction. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6a98c643ca 
								
							 
						 
						
							
							
								
								Add a pass to turn global memory access into storage access, and do all storage related transformations on IR  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								442485adb3 
								
							 
						 
						
							
							
								
								Partial support for branch with CC, and fix a edge case of branch out of loop on shaders  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								b8528c6317 
								
							 
						 
						
							
							
								
								Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								e0c95b18eb 
								
							 
						 
						
							
							
								
								Add PSET shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6a8ba6d600 
								
							 
						 
						
							
							
								
								Add R2P shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								04102e5c9d 
								
							 
						 
						
							
							
								
								Make the shader translator more error resilient  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								eea73bc421 
								
							 
						 
						
							
							
								
								Add missing check for BRX, do not add a out of bounds block to the queue  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								f0a59f345c 
								
							 
						 
						
							
							
								
								Add partial support for the BRX shader instruction  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								769c02235f 
								
							 
						 
						
							
							
								
								Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								278a4c317c 
								
							 
						 
						
							
							
								
								Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								8cba252b23 
								
							 
						 
						
							
							
								
								Add per-source type memory change tracking, simplified state change tracking, other fixes  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1b7d955195 
								
							 
						 
						
							
							
								
								Initial support for image stores, support texture sample on compute  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1876b346fe 
								
							 
						 
						
							
							
								
								Initial work  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00