gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								acc0b0f313 
								
							 
						 
						
							
							
								
								Fix FLO.SH shader instruction with a input of 0 ( #2876 )  
							
							... 
							
							
							
							* Fix FLO.SH shader instruction with a input of 0
* Shader cache version bump 
							
						 
						
							2021-12-05 13:25:05 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b9d83cc97e 
								
							 
						 
						
							
							
								
								Fix shader integer from/to double conversion ( #2831 )  
							
							
							
						 
						
							2021-11-14 21:37:07 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								99445dd0a6 
								
							 
						 
						
							
							
								
								Add support for fragment shader interlock ( #2768 )  
							
							... 
							
							
							
							* Support coherent images
* Add support for fragment shader interlock
* Change to tree based match approach
* Refactor + check for branch targets and external registers
* Make detection more robust
* Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available
* Remove unused field 
							
						 
						
							2021-10-28 19:53:12 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								63f1663fa9 
								
							 
						 
						
							
							
								
								Fix shader 8-bit and 16-bit STS/STG ( #2741 )  
							
							... 
							
							
							
							* Fix 8 and 16-bit STG
* Fix 8 and 16-bit STS
* Shader cache version bump 
							
						 
						
							2021-10-18 20:24:15 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d512ce122c 
								
							 
						 
						
							
							
								
								Initial tessellation shader support ( #2534 )  
							
							... 
							
							
							
							* Initial tessellation shader support
* Nits
* Re-arrange built-in table
* This is not needed anymore
* PR feedback 
							
						 
						
							2021-10-18 18:38:04 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									riperiperi 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								142cededd4 
								
							 
						 
						
							
							
								
								Implement Shader Instructions SUATOM and SURED ( #2090 )  
							
							... 
							
							
							
							* Initial Implementation
* Further improvements (no support for float/64-bit types)
* Merge atomic and reduce instructions, add missing format switch
* Fix rebase issues.
* Not used.
* Whoops. Fixed.
* Partial implementation of inc/dec, cleanup and TODOs
* Remove testing path
* Address Feedback 
							
						 
						
							2021-08-31 02:51:57 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ee1038e542 
								
							 
						 
						
							
							
								
								Initial support for shader attribute indexing ( #2546 )  
							
							... 
							
							
							
							* Initial support for shader attribute indexing
* Support output indexing too, other improvements
* Fix order
* Address feedback 
							
						 
						
							2021-08-27 01:44:47 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed754af8d5 
								
							 
						 
						
							
							
								
								Make sure attributes used on subsequent shader stages are initialized ( #2538 )  
							
							
							
						 
						
							2021-08-11 22:27:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d125fce3e8 
								
							 
						 
						
							
							
								
								Allow shader language and target API to be specified on the shader translator ( #2402 )  
							
							
							
						 
						
							2021-07-06 21:20:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b34c0a47b4 
								
							 
						 
						
							
							
								
								Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions ( #2298 )  
							
							... 
							
							
							
							* Fix constant buffer array size when indexing is used
* Change default QueryConstantBufferUse value
* Fix more regressions
* Ensure proper order 
							
						 
						
							2021-05-20 15:12:15 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								49745cfa37 
								
							 
						 
						
							
							
								
								Move shader resource descriptor creation out of the backend ( #2290 )  
							
							... 
							
							
							
							* Move shader resource descriptor creation out of the backend
* Remove now unused code, and other nits
* Shader cache version bump
* Nits
* Set format for bindless image load/store
* Fix buffer write flag 
							
						 
						
							2021-05-19 23:15:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4770cfa920 
								
							 
						 
						
							
							
								
								Only enable clip distance if written to on shader ( #2217 )  
							
							... 
							
							
							
							* Only enable clip distance if written to on shader
* Signal InstanceId use through FeatureFlags
* Shader cache version bump 
							
						 
						
							2021-04-20 12:33:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								053dcfdb05 
								
							 
						 
						
							
							
								
								Use multiple dest operands for shader call instructions ( #1975 )  
							
							... 
							
							
							
							* Use multiple dest operands for shader call instructions
* Passing opNode is no longer needed 
							
						 
						
							2021-02-01 11:13:38 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4b7c7dab9e 
								
							 
						 
						
							
							
								
								Support multiple destination operands on shader IR and shuffle predicates ( #1964 )  
							
							... 
							
							
							
							* Support multiple destination operands on shader IR and shuffle predicates
* Cache version change 
							
						 
						
							2021-01-28 10:59:47 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e453ba69f4 
								
							 
						 
						
							
							
								
								Add support for shader atomic min/max (S32) ( #1948 )  
							
							
							
						 
						
							2021-01-26 17:38:33 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								934a78005e 
								
							 
						 
						
							
							
								
								Simplify logic for bindless texture handling ( #1667 )  
							
							... 
							
							
							
							* Simplify logic for bindless texture handling
* Nits 
							
						 
						
							2020-11-09 19:35:04 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								49f970d5bd 
								
							 
						 
						
							
							
								
								Implement CAL and RET shader instructions ( #1618 )  
							
							... 
							
							
							
							* Add support for CAL and RET shader instructions
* Remove unused stuff
* Fix a bug that could cause the wrong values to be passed to a function
* Avoid repopulating function id dictionary every time
* PR feedback
* Fix vertex shader A/B merge 
							
						 
						
							2020-10-25 17:00:44 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2dcc6333f8 
								
							 
						 
						
							
							
								
								Fix image binding format ( #1625 )  
							
							... 
							
							
							
							* Fix image binding format
* XML doc 
							
						 
						
							2020-10-20 19:03:20 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b066cfc1a3 
								
							 
						 
						
							
							
								
								Add support for shader constant buffer slot indexing ( #1608 )  
							
							... 
							
							
							
							* Add support for shader constant buffer slot indexing
* Fix typo 
							
						 
						
							2020-10-12 21:40:50 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5795bb1528 
								
							 
						 
						
							
							
								
								Support separate textures and samplers ( #1216 )  
							
							... 
							
							
							
							* Support separate textures and samplers
* Add missing bindless flag, fix SNORM format on buffer textures
* Add missing separation
* Add comments about the new handles 
							
						 
						
							2020-05-27 16:07:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								03711dd7b5 
								
							 
						 
						
							
							
								
								Implement SULD shader instruction ( #1117 )  
							
							... 
							
							
							
							* Implement SULD shader instruction
* Some nits 
							
						 
						
							2020-04-22 09:35:28 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e93ca84b14 
								
							 
						 
						
							
							
								
								Better IPA shader instruction implementation ( #1082 )  
							
							... 
							
							
							
							* Fix varying interpolation on fragment shader
* Some nits
* Alignment 
							
						 
						
							2020-04-03 11:20:47 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc97457bf0 
								
							 
						 
						
							
							
								
								Initial support for double precision shader instructions. ( #963 )  
							
							... 
							
							
							
							* Implement DADD, DFMA and DMUL shader instructions
* Rename FP to FP32
* Correct double immediate
* Classic mistake 
							
						 
						
							2020-03-03 15:02:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								a718b60d06 
								
							 
						 
						
							
							
								
								Fix exception on shader translator when adding goto temp variable  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								171c3d54c6 
								
							 
						 
						
							
							
								
								Correct non-constant offset rewrite for texelFetch  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								f2c85c5d58 
								
							 
						 
						
							
							
								
								Support non-constant texture offsets on non-NVIDIA gpus  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								cb171f6ebf 
								
							 
						 
						
							
							
								
								Support shared color mask, implement more shader instructions  
							
							... 
							
							
							
							Support shared color masks (used by Nouveau and maybe the NVIDIA
driver).
Support draw buffers (also required by OpenGL).
Support viewport transform disable (disabled for now as it breaks some
games).
Fix instanced rendering draw being ignored for multi draw.
Fix IADD and IADD3 immediate shader encodings, that was not matching
some ops.
Implement FFMA32I shader instruction.
Implement IMAD shader instruction. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6a98c643ca 
								
							 
						 
						
							
							
								
								Add a pass to turn global memory access into storage access, and do all storage related transformations on IR  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								442485adb3 
								
							 
						 
						
							
							
								
								Partial support for branch with CC, and fix a edge case of branch out of loop on shaders  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								99f236fcf0 
								
							 
						 
						
							
							
								
								Simplified F2I shader instruction codegen  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								f6e96551bf 
								
							 
						 
						
							
							
								
								Fix regression on load/store local (wrong type)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								769c02235f 
								
							 
						 
						
							
							
								
								Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3ab5c23f49 
								
							 
						 
						
							
							
								
								Add partial support for array of samplers, and add pass to identify them from bindless texture accesses  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								278a4c317c 
								
							 
						 
						
							
							
								
								Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3bcc395253 
								
							 
						 
						
							
							
								
								Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								8cba252b23 
								
							 
						 
						
							
							
								
								Add per-source type memory change tracking, simplified state change tracking, other fixes  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1b7d955195 
								
							 
						 
						
							
							
								
								Initial support for image stores, support texture sample on compute  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								1876b346fe 
								
							 
						 
						
							
							
								
								Initial work  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00