gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								788ca6a411 
								
							 
						 
						
							
							
								
								Initial transform feedback support ( #1370 )  
							
							... 
							
							
							
							* Initial transform feedback support
* Some nits and fixes
* Update ReportCounterType and Write method
* Can't change shader or TFB bindings while TFB is active
* Fix geometry shader input names with new naming 
							
						 
						
							2020-07-15 13:01:10 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a15b951721 
								
							 
						 
						
							
							
								
								Fix wrong face culling once and for all ( #1277 )  
							
							... 
							
							
							
							* Viewport swizzle support on NV and clip origin
* Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported
* Address PR feedback 
							
						 
						
							2020-05-28 09:03:07 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0b6d206daa 
								
							 
						 
						
							
							
								
								Omit image format if possible, and fix BA bit ( #1280 )  
							
							... 
							
							
							
							* Omit image format if possible, and fix BA bit
* Match extension name 
							
						 
						
							2020-05-27 11:00:21 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b8eb6abecc 
								
							 
						 
						
							
							
								
								Refactor shader GPU state and memory access ( #1203 )  
							
							... 
							
							
							
							* Refactor shader GPU state and memory access
* Fix NVDEC project build
* Address PR feedback and add missing XML comments 
							
						 
						
							2020-05-06 11:02:28 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3cb1fa0e85 
								
							 
						 
						
							
							
								
								Implement texture buffers ( #1152 )  
							
							... 
							
							
							
							* Implement texture buffers
* Throw NotSupportedException where appropriate 
							
						 
						
							2020-04-25 23:02:18 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								03711dd7b5 
								
							 
						 
						
							
							
								
								Implement SULD shader instruction ( #1117 )  
							
							... 
							
							
							
							* Implement SULD shader instruction
* Some nits 
							
						 
						
							2020-04-22 09:35:28 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Cristallix 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4738113f29 
								
							 
						 
						
							
							
								
								Suppress warnings from fields never used or never assigned (CS0169 and CS0649) ( #919 )  
							
							... 
							
							
							
							* chore : disable unwanted warnings and minor code cleanup
* chore : remove more warnings
* fix : reorder struct correctly
* fix : restore _isKernel and remove useless comment
* fix : copy/paste error
* fix : restore CallMethod call
* fix : whitespace
* chore : clean using
* feat : remove warnings
* fix : simplify warning removal on struct
* fix : revert fields deletion and code clean up
* fix : re-add RE value
* fix : typo 
							
						 
						
							2020-04-21 07:59:59 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5b5239ab5b 
								
							 
						 
						
							
							
								
								Remove output interpolation qualifier ( #1070 )  
							
							
							
						 
						
							2020-04-02 12:24:55 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									riperiperi 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a0e6647860 
								
							 
						 
						
							
							
								
								Compare shader code using a span instead of individual reads. ( #917 )  
							
							... 
							
							
							
							* Compare shader code using a span instead of individual reads.
* Add comment for new parameter.
* Remove unnecessary Math.Min 
							
						 
						
							2020-02-03 20:11:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								796e5d14b4 
								
							 
						 
						
							
							
								
								Use correct shader local memory size instead of a hardcoded size ( #914 )  
							
							... 
							
							
							
							* Use correct shader local size instead of a hardcoded size
* Remove unused uniform block
* Update XML doc
* Local memory size has 23 bits on maxwell
* Generate compute QMD struct from nv open doc header
* Remove dummy arrays when shared or local memory is not used, other improvements 
							
						 
						
							2020-02-02 14:25:52 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								b8e3909d80 
								
							 
						 
						
							
							
								
								Add a GetSpan method to the memory manager and use it on GPU ( #877 )  
							
							
							
						 
						
							2020-01-13 10:27:50 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								18814d44b2 
								
							 
						 
						
							
							
								
								Address PR feedback  
							
							... 
							
							
							
							Add TODO comment for GL_EXT_polygon_offset_clamp 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								383452f5cf 
								
							 
						 
						
							
							
								
								Fix some shader disposal issues  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								92703af555 
								
							 
						 
						
							
							
								
								Address PR feedback  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								9bfb373bdf 
								
							 
						 
						
							
							
								
								Remove more unused code  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								59fdaa744b 
								
							 
						 
						
							
							
								
								GPU resource disposal  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								430faeb8ef 
								
							 
						 
						
							
							
								
								Add XML documentation to Ryujinx.Graphics.Gpu.Shader  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								654e617fe7 
								
							 
						 
						
							
							
								
								Some code cleanup  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								9d7a142a48 
								
							 
						 
						
							
							
								
								Support texture rectangle targets (non-normalized coords)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								f2c85c5d58 
								
							 
						 
						
							
							
								
								Support non-constant texture offsets on non-NVIDIA gpus  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								3323a3a042 
								
							 
						 
						
							
							
								
								Use correct shared memory size (in words, not bytes)  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								66d91cbc6c 
								
							 
						 
						
							
							
								
								Use dispatch params shared memory size when available  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								0d9672f3ae 
								
							 
						 
						
							
							
								
								Use maximum shared memory size supported by hardware  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdkchan 
								
							 
						 
						
							
							
							
							
								
							
							
								cb171f6ebf 
								
							 
						 
						
							
							
								
								Support shared color mask, implement more shader instructions  
							
							... 
							
							
							
							Support shared color masks (used by Nouveau and maybe the NVIDIA
driver).
Support draw buffers (also required by OpenGL).
Support viewport transform disable (disabled for now as it breaks some
games).
Fix instanced rendering draw being ignored for multi draw.
Fix IADD and IADD3 immediate shader encodings, that was not matching
some ops.
Implement FFMA32I shader instruction.
Implement IMAD shader instruction. 
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6a98c643ca 
								
							 
						 
						
							
							
								
								Add a pass to turn global memory access into storage access, and do all storage related transformations on IR  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								65428f5842 
								
							 
						 
						
							
							
								
								Fix shader code comparison method  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								3ca675223a 
								
							 
						 
						
							
							
								
								Remove TranslatorConfig struct  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									gdk 
								
							 
						 
						
							
							
							
							
								
							
							
								6e399061ce 
								
							 
						 
						
							
							
								
								Invalidate shaders when they are modified  
							
							
							
						 
						
							2020-01-09 02:13:00 +01:00