Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback
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30 changed files with 475 additions and 567 deletions
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@ -11,12 +11,13 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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StorageBuffer,
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LocalMemory,
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SharedMemory,
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SharedMemory8, // TODO: Remove this and store type as a field on the Operation class itself.
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SharedMemory16, // TODO: Remove this and store type as a field on the Operation class itself.
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GlobalMemory,
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// TODO: Remove those and store type as a field on the Operation class itself.
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GlobalMemoryS8,
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GlobalMemoryS16,
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GlobalMemoryU8,
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GlobalMemoryU16
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GlobalMemoryS8, // TODO: Remove this and store type as a field on the Operation class itself.
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GlobalMemoryS16, // TODO: Remove this and store type as a field on the Operation class itself.
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GlobalMemoryU8, // TODO: Remove this and store type as a field on the Operation class itself.
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GlobalMemoryU16 // TODO: Remove this and store type as a field on the Operation class itself.
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}
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static class StorageKindExtensions
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