Refactor the debugger interface
Also support stepping through blocking syscalls
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5 changed files with 109 additions and 98 deletions
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@ -5,9 +5,12 @@ namespace Ryujinx.HLE.Debugger
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{
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internal interface IDebuggableProcess
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{
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void DebugStopAllThreads();
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ulong[] DebugGetThreadUids();
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public KThread DebugGetThread(ulong threadUid);
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void DebugStop();
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void DebugContinue();
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bool DebugStep(KThread thread);
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KThread GetThread(ulong threadUid);
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DebugState GetDebugState();
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ulong[] GetThreadUids();
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IVirtualMemoryManager CpuMemory { get; }
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void InvalidateCacheRegion(ulong address, ulong size);
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}
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