Move solution and projects to src
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3466 changed files with 55 additions and 55 deletions
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@ -1,74 +0,0 @@
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using Ryujinx.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Audio.Renderer.Dsp.State
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x80)]
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public struct AuxiliaryBufferHeader
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x40)]
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public struct AuxiliaryBufferInfo
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{
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private const uint ReadOffsetPosition = 0x0;
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private const uint WriteOffsetPosition = 0x4;
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private const uint LostSampleCountPosition = 0x8;
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private const uint TotalSampleCountPosition = 0xC;
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public uint ReadOffset;
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public uint WriteOffset;
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public uint LostSampleCount;
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public uint TotalSampleCount;
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private unsafe fixed uint _unknown[12];
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public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress)
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{
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return manager.Read<uint>(bufferAddress + ReadOffsetPosition);
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}
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public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress)
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{
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return manager.Read<uint>(bufferAddress + WriteOffsetPosition);
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}
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public static uint GetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
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{
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return manager.Read<uint>(bufferAddress + LostSampleCountPosition);
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}
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public static uint GetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
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{
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return manager.Read<uint>(bufferAddress + TotalSampleCountPosition);
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}
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public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
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{
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manager.Write(bufferAddress + ReadOffsetPosition, value);
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}
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public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
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{
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manager.Write(bufferAddress + WriteOffsetPosition, value);
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}
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public static void SetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
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{
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manager.Write(bufferAddress + LostSampleCountPosition, value);
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}
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public static void SetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
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{
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manager.Write(bufferAddress + TotalSampleCountPosition, value);
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}
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public static void Reset(IVirtualMemoryManager manager, ulong bufferAddress)
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{
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// NOTE: Lost sample count is never reset, since REV10.
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manager.Write(bufferAddress + ReadOffsetPosition, 0UL);
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manager.Write(bufferAddress + TotalSampleCountPosition, 0);
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}
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}
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public AuxiliaryBufferInfo CpuBufferInfo;
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public AuxiliaryBufferInfo DspBufferInfo;
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}
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}
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