KThread based debug
This commit starts a big refactor to the original debugger PR by merryhime. The debugger now interfaces with KThreads instead of the ExecutionContext. The corresponding KThread debug functions properly suspend/resume the thread and call the underlying debug related function in the ExecutionContext. I also added debugging support to the AppleHV ExecutionContext.
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17 changed files with 157 additions and 144 deletions
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@ -118,7 +118,6 @@ namespace Ryujinx.Cpu
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void DebugStop();
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bool DebugStep();
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void DebugContinue();
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DebugState GetDebugState();
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ulong DebugPc { get; set; }
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}
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