This should allow resolution of pending validation error by creating an image with extended usage flags, but narrowed usage for image views.

This commit is contained in:
sunshineinabox 2024-07-17 23:26:52 -07:00
parent 1a919e99b2
commit 8bf7153794
2 changed files with 4 additions and 4 deletions

View file

@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.Textures.Add(this);
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format);
var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample);
var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample, false);
var levels = (uint)info.Levels;
var layers = (uint)info.GetLayers();