Attempt proper VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY implementation
This commit is contained in:
parent
4b504243d8
commit
7ac2cd44d0
3 changed files with 64 additions and 8 deletions
|
@ -592,7 +592,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
if (supportsExtDynamicState)
|
||||
{
|
||||
additionalDynamicStatesCount += isMoltenVk ? 7 : 8;
|
||||
additionalDynamicStatesCount += isMoltenVk ? 8 : 9;
|
||||
}
|
||||
|
||||
if (supportsExtDynamicState2)
|
||||
|
@ -643,6 +643,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
dynamicStates[currentIndex++] = DynamicState.DepthCompareOpExt;
|
||||
dynamicStates[currentIndex++] = DynamicState.StencilTestEnableExt;
|
||||
dynamicStates[currentIndex++] = DynamicState.StencilOpExt;
|
||||
dynamicStates[currentIndex++] = DynamicState.PrimitiveTopologyExt;
|
||||
}
|
||||
|
||||
if (supportsExtDynamicState2)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue