Implement shader compile counter (Avalonia)
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9 changed files with 81 additions and 5 deletions
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@ -14,6 +14,8 @@ namespace Ryujinx.Graphics.GAL
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IWindow Window { get; }
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uint ProgramCount { get; }
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void BackgroundContextAction(Action action, bool alwaysBackground = false);
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BufferHandle CreateBuffer(int size, BufferAccess access = BufferAccess.Default);
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