Use device features to enable to disable LogicOp Extended Dynamic State

Improve index counting
This commit is contained in:
sunshineinabox 2024-05-17 15:02:56 -07:00
parent 0049585a36
commit 66b6b46716
6 changed files with 121 additions and 82 deletions

View file

@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
private uint _frontCompareMask;
private uint _frontWriteMask;
private uint _frontReference;
private bool _opToo;
private StencilOp _backfailop;
private StencilOp _backpassop;
@ -33,13 +33,13 @@ namespace Ryujinx.Graphics.Vulkan
private CompareOp _frontcompareop;
private float _linewidth;
public bool _stencilTestEnable;
public bool _depthtestEnable;
public bool _depthwriteEnable;
private CompareOp _depthCompareOp;
private Array4<float> _blendConstants;
public uint ViewportsCount;
@ -49,7 +49,9 @@ namespace Ryujinx.Graphics.Vulkan
public FrontFace FrontFace;
private bool _discard;
private LogicOp _logicOp;
[Flags]
private enum DirtyFlags
{
@ -61,14 +63,15 @@ namespace Ryujinx.Graphics.Vulkan
Viewport = 1 << 4,
CullMode = 1 << 5,
FrontFace = 1 << 6,
DepthTestBool = 1 << 7,
DepthTestBool = 1 << 7,
DepthTestCompareOp = 1 << 8,
StencilTestEnable = 1 << 9,
LineWidth = 1 << 10,
RasterDiscard = 1 << 11,
LogicOp = 1 << 12,
Standard = Blend | DepthBias | Scissor | Stencil | Viewport | LineWidth,
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable,
Extended2 = RasterDiscard,
Extended2 = RasterDiscard | LogicOp,
}
private DirtyFlags _dirty;
@ -107,14 +110,14 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.DepthTestBool;
}
public void SetDepthTestCompareOp(CompareOp depthTestOp)
{
_depthCompareOp = depthTestOp;
_dirty |= DirtyFlags.DepthTestCompareOp;
}
public void SetStencilOp(StencilOp backFailOp,
StencilOp backPassOp,
StencilOp backDepthFailOp,
@ -133,10 +136,10 @@ namespace Ryujinx.Graphics.Vulkan
_frontpassop = frontPassOp;
_frontdepthfailop = frontDepthFailOp;
_frontcompareop = frontCompareOp;
_opToo = true;
}
public void SetStencilMask(
uint backCompareMask,
uint backWriteMask,
@ -154,11 +157,11 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.Stencil;
}
public void SetStencilTest(bool stencilTestEnable)
{
_stencilTestEnable = stencilTestEnable;
_dirty |= DirtyFlags.StencilTestEnable;
}
@ -180,35 +183,42 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.Viewport;
}
}
public void SetCullMode(CullModeFlags cullMode)
{
CullMode = cullMode;
_dirty |= DirtyFlags.CullMode;
}
public void SetFrontFace(FrontFace frontFace)
{
FrontFace = frontFace;
_dirty |= DirtyFlags.FrontFace;
}
public void SetLineWidth(float width)
{
_linewidth = width;
_dirty |= DirtyFlags.LineWidth;
}
public void SetRasterizerDiscard(bool discard)
{
_discard = discard;
_dirty |= DirtyFlags.RasterDiscard;
}
public void SetLogicOp(LogicOp op)
{
_logicOp = op;
_dirty |= DirtyFlags.LogicOp;
}
public void ForceAllDirty(VulkanRenderer gd)
{
_dirty = DirtyFlags.Standard;
@ -227,6 +237,11 @@ namespace Ryujinx.Graphics.Vulkan
{
_dirty &= ~DirtyFlags.LineWidth;
}
if (!gd.ExtendedLogicOp)
{
_dirty &= ~DirtyFlags.LogicOp;
}
}
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
@ -255,42 +270,47 @@ namespace Ryujinx.Graphics.Vulkan
{
RecordViewport(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.CullMode))
{
RecordCullMode(gd.ExtendedDynamicStateApi, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.FrontFace))
{
RecordFrontFace(gd.ExtendedDynamicStateApi, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.DepthTestBool))
{
RecordDepthTestBool(gd.ExtendedDynamicStateApi, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.DepthTestCompareOp))
{
RecordDepthTestCompareOp(gd.ExtendedDynamicStateApi, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.StencilTestEnable))
{
RecordStencilTestEnable(gd.ExtendedDynamicStateApi, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.LineWidth))
{
RecordLineWidth(gd.Api, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.RasterDiscard))
{
RecordRasterizationDiscard(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.RasterDiscard))
{
RecordLogicOp(gd, commandBuffer);
}
_dirty = DirtyFlags.None;
}
@ -302,7 +322,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly void RecordDepthBias(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.Api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
if (gd.Capabilities.SupportsExtendedDynamicState2)
{
gd.ExtendedDynamicState2Api.CmdSetDepthBiasEnable(commandBuffer, _depthBiasEnable);
@ -326,7 +346,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
}
private readonly void RecordStencil(VulkanRenderer gd, CommandBuffer commandBuffer)
{
if (_opToo)
@ -336,7 +356,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.ExtendedDynamicStateApi.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontfailop, _frontpassop,
_frontdepthfailop, _frontcompareop);
}
gd.Api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
gd.Api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
gd.Api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceBackBit, _backReference);
@ -344,12 +364,12 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontWriteMask);
gd.Api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
}
private readonly void RecordStencilTestEnable(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetStencilTestEnable(commandBuffer, _stencilTestEnable);
}
private void RecordViewport(VulkanRenderer gd, CommandBuffer commandBuffer)
{
if (ViewportsCount == 0)
@ -369,34 +389,39 @@ namespace Ryujinx.Graphics.Vulkan
Viewports.AsSpan());
}
}
private void RecordCullMode(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
private readonly void RecordCullMode(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetCullMode(commandBuffer, CullMode);
}
private void RecordFrontFace(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
private readonly void RecordFrontFace(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetFrontFace(commandBuffer, FrontFace);
}
private void RecordDepthTestBool(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
private readonly void RecordDepthTestBool(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetDepthTestEnable(commandBuffer, _depthtestEnable);
api.CmdSetDepthWriteEnable(commandBuffer, _depthwriteEnable);
}
private void RecordDepthTestCompareOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
private readonly void RecordDepthTestCompareOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetDepthCompareOp(commandBuffer, _depthCompareOp);
}
private void RecordRasterizationDiscard(VulkanRenderer gd, CommandBuffer commandBuffer)
private readonly void RecordRasterizationDiscard(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState2Api.CmdSetRasterizerDiscardEnable(commandBuffer, _discard);
}
private void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
private readonly void RecordLogicOp(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState2Api.CmdSetLogicOp(commandBuffer, _logicOp);
}
private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
{
if (!OperatingSystem.IsMacOS())
{