Shader Extra Set Support + Cleanup (#36)
Separate samplers are now supported and arrays in constant sets are bound
This commit is contained in:
parent
d9025904a7
commit
4cd15cb1a6
20 changed files with 412 additions and 181 deletions
|
@ -73,6 +73,16 @@ namespace Ryujinx.Graphics.Metal
|
|||
SetDirty();
|
||||
}
|
||||
|
||||
public TextureRef[] GetTextureRefs()
|
||||
{
|
||||
return _textureRefs;
|
||||
}
|
||||
|
||||
public TextureBuffer[] GetBufferTextureRefs()
|
||||
{
|
||||
return _bufferTextureRefs;
|
||||
}
|
||||
|
||||
private void SetDirty()
|
||||
{
|
||||
_pipeline.DirtyTextures();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue