Shader Extra Set Support + Cleanup (#36)
Separate samplers are now supported and arrays in constant sets are bound
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20 changed files with 412 additions and 181 deletions
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@ -17,7 +17,7 @@ struct FragmentOut {
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};
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fragment FragmentOut fragmentMain(CopyVertexOut in [[stage_in]],
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constant Textures &textures [[buffer(22)]],
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constant Textures &textures [[buffer(TEXTURES_INDEX)]],
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uint sample_id [[sample_id]]) {
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FragmentOut out;
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