[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address remaining dotnet format analyzer warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Another rebase, another dotnet format run

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256<uint>

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First pass of dotnet format

* Add unsafe dotnet format changes

* Fix typos

* Add trailing commas

* Disable formatting for FormatTable

* Address review feedback
This commit is contained in:
TSRBerry 2023-07-02 02:47:54 +02:00 committed by GitHub
parent 2457cfc911
commit 3b46bb73f7
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
145 changed files with 1445 additions and 1427 deletions

View file

@ -205,10 +205,10 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
if (guestCode == null || cb1Data == null)
{
BinarySerializer tocReader = new BinarySerializer(tocFileStream);
BinarySerializer tocReader = new(tocFileStream);
tocFileStream.Seek(Unsafe.SizeOf<TocHeader>() + index * Unsafe.SizeOf<TocEntry>(), SeekOrigin.Begin);
TocEntry entry = new TocEntry();
TocEntry entry = new();
tocReader.Read(ref entry);
guestCode = new byte[entry.CodeSize];
@ -261,7 +261,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
using var tocFileStream = DiskCacheCommon.OpenFile(_basePath, TocFileName, writable: true);
using var dataFileStream = DiskCacheCommon.OpenFile(_basePath, DataFileName, writable: true);
TocHeader header = new TocHeader();
TocHeader header = new();
LoadOrCreateToc(tocFileStream, ref header);
@ -299,7 +299,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
/// <param name="header">Set to the TOC file header</param>
private void LoadOrCreateToc(Stream tocFileStream, ref TocHeader header)
{
BinarySerializer reader = new BinarySerializer(tocFileStream);
BinarySerializer reader = new(tocFileStream);
if (!reader.TryRead(ref header) || header.Magic != TocMagic || header.Version != VersionPacked)
{
@ -322,9 +322,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
/// </summary>
/// <param name="tocFileStream">Guest TOC file stream</param>
/// <param name="header">Set to the TOC header</param>
private void CreateToc(Stream tocFileStream, ref TocHeader header)
private static void CreateToc(Stream tocFileStream, ref TocHeader header)
{
BinarySerializer writer = new BinarySerializer(tocFileStream);
BinarySerializer writer = new(tocFileStream);
header.Magic = TocMagic;
header.Version = VersionPacked;
@ -352,7 +352,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
_toc = new Dictionary<uint, List<TocMemoryEntry>>();
TocEntry entry = new TocEntry();
TocEntry entry = new();
int index = 0;
while (tocFileStream.Position < tocFileStream.Length)
@ -386,7 +386,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
ReadOnlySpan<byte> cb1Data,
uint hash)
{
BinarySerializer tocWriter = new BinarySerializer(tocFileStream);
BinarySerializer tocWriter = new(tocFileStream);
dataFileStream.Seek(0, SeekOrigin.End);
uint dataOffset = checked((uint)dataFileStream.Position);
@ -399,12 +399,12 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
tocFileStream.Seek(0, SeekOrigin.Begin);
tocWriter.Write(ref header);
TocEntry entry = new TocEntry()
TocEntry entry = new()
{
Offset = dataOffset,
CodeSize = codeSize,
Cb1DataSize = cb1DataSize,
Hash = hash
Hash = hash,
};
tocFileStream.Seek(0, SeekOrigin.End);
@ -456,4 +456,4 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
return (uint)XXHash128.ComputeHash(data).Low;
}
}
}
}