Renamed some variables for code review

This commit is contained in:
sunshineinabox 2024-07-21 18:33:09 -07:00
parent 87105b0ad1
commit 36294a60b3
4 changed files with 23 additions and 22 deletions

View file

@ -59,10 +59,10 @@ namespace Ryujinx.Graphics.Vulkan
gd.Textures.Add(this);
bool multisample = gd.Capabilities.SupportsShaderStorageImageMultisample || !info.Target.IsMultisample();
bool supportsIsNotMsOrSupportsStorage = gd.Capabilities.SupportsShaderStorageImageMultisample || !info.Target.IsMultisample();
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format, multisample);
var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample, false);
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format, supportsIsNotMsOrSupportsStorage);
var usage = TextureStorage.GetImageUsage(info.Format, supportsIsNotMsOrSupportsStorage, false);
var levels = (uint)info.Levels;
var layers = (uint)info.GetLayers();