Resolve some pipeline creation issue when extended dynamic states are not supported
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4 changed files with 11 additions and 4 deletions
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@ -893,11 +893,11 @@ namespace Ryujinx.Graphics.Vulkan
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{
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if (_supportExtDynamic)
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{
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DynamicState.SetCullMode(enable ? face.Convert() : CullModeFlags.None);
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DynamicState.SetCullMode(enable ? face.Convert() : default);
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}
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else
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{
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_newState.CullMode = enable ? face.Convert() : CullModeFlags.None;
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_newState.CullMode = enable ? face.Convert() : default;
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}
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SignalStateChange();
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